Character Project: Round Two Notes

General / 04 September 2020

So here is an update to my character project. I removed the bio-mechanical arm she had because I didn't like any of the designs I had for it. Hard surface modeling isn't my thing yet. But my focus on female anatomy and accessories I think is paying off. I really like what I have so far and am looking for anymore accessory ideas to add. Then I'll look to retopologize and get her ready as a game mesh and texturing her.