Sister of Mercy: Real-Time Character

Original concept:
Alexey Kruglov

Base Mesh:
Colton Orr

Georgian Avasilcutei


My latest project-a 3d game mesh of a fantastic concept that I found right here on ArtStation from Alexey Kruglov. When I saw this I knew I had to model it and I'm glad I did. It came out like I wanted and I had lots of fun working on it. I learned so much more about texturing and presentation and it really made a difference in the end. I had to redo a couple of areas so it took longer to complete but it was worth the extra time. I'll be doing some more of Alexey's concepts in the very near future I think. I really enjoy his style. 👍🏻